UTAR Logo Header

SDG 3 Good Health and Well-being SDG 4 Quality Education 17 Partnerships for the goals

Gamified learning platform earns UTAR PhD candidate first runner-up at Sui Hacker House 2025

UTAR PhD candidate Tan Jing Jie and his team achieved a remarkable milestone by clinching the first runner-up position at the Sui Hacker House: Malaysia 2025. The event, held from 18 to 20 April 2025 at Xsolla Curine Academy, KL Eco City, gathered global Web3 developers, designers, and blockchain enthusiasts to innovate within the Sui blockchain ecosystem. Competing in the highly contested Multichain Track, the UTAR team impressed the judges with their project QuestChain, earning both a cash prize and recognition for their work. 

Tan celebrating with his earned prize

Tan celebrating with his earned prize

Sui Hacker House: Malaysia 2025 was an intensive three-day immersion into blockchain development. Participants collaborated in an innovative "hacker house" environment—living and working together—to master Sui’s Move programming language and build functional projects. The event featured workshops on smart contracts, team-based hacking challenges, and mentorship sessions, culminating in project pitches and awards. The Multichain Track specifically challenged teams to leverage Wormhole’s technology for blockchain interoperability solutions, aligning with the event’s broader themes of innovation and cross-chain integration. 

Tan (right) with his teammates

Tan (right) with his teammates

QuestChain reimagines education through blockchain-powered gamification. The platform transforms learning into an interactive adventure, combining quizzes, NFT achievement badges, experience-point (XP) progression, and live boss battles. Key technological innovations include zkLogin wallet integration for secure access, Dynamic Object Fields on Sui for scalable user progress tracking, and AI-generated quizzes for personalised learning. The solution delivers verifiable academic achievements on-chain and offers real-world rewards, positioning itself as a next-generation “blockchain quizlet” adaptable for students, corporations, and educators. 

Tan emphasised the competition’s role in validating their research vision, “We saw Sui Hacker House as the perfect stage to demonstrate how blockchain and gamification can revolutionise learning. Winning isn’t just about the prize—it validates our research into creating personalised, verifiable educational tools. This recognition fuels our drive to refine QuestChain for tangible academic impact.” This achievement underscores UTAR’s commitment to cutting-edge engineering research and its capacity to nurture talent capable of competing on global technological frontiers. 

UTAR celebrates this accomplishment as a testament to its excellence in fostering innovation and real-world problem-solving. The team’s success bridges advanced academic research in engineering with transformative blockchain applications, reinforcing the University’s role as a leader in Malaysia’s tech education landscape.  


© 2025 UNIVERSITI TUNKU ABDUL RAHMAN DU012(A).
Wholly owned by UTAR Education Foundation (200201010564(578227-M))         LEGAL STATEMENT   TERM OF USAGE   PRIVACY NOTICE